Over the past month we have been working with some eager game makers to build their very own games. We spent the first few weeks of our workshop learning how to use our game making tool: Stencyl. The first week we built a simple arcade style game, something similar to space invaders.
Then we built a platformer style game, these are games like classic Mario, where you have to jump onto levels and either collect objects or avoid bad guys.
We also looked at games that can use the physics engine that is inside Stencyl, we used this to build a catapult game that is similar to Angry Birds.
After we were comfortable using the tool, we started designing our own games, these could be based off the classic arcade, platformer or physics types that we had already explored or they could be a combination of all types. We had a good think about what the goal of the game was to be. What aspects of the game would players enjoy most? What art assets would we need in order to make our game look great?
We have published some of the games for everyone to have a play with: